The Catalan audiovisual sector now exceeds €9 billion in turnover

The audiovisual sector in Catalonia generated €9.12 billion in revenue in 2024, a figure representing a 5.6% increase over the previous year and accounting for 2.9% of Catalonia’s GDP. This is according to the study The Audiovisual sector in Catalonia, prepared by the Catalan Audiovisual Cluster in collaboration with ACCIÓ and ICEC, which was presented this Monday ahead of the Integrated Systems Europe (ISE) fair.

According to the report, a total of 4,457 companies specializing in the audiovisual sector operate in Catalonia, 7.1% more than in 2023. By sector, development and production account for 50% of the sector’s revenue and includes companies such as TD Synnex and Cellnex in technology, and TNT Data, Scopely, King, and Socialpoint in video games. In second place are the communication and advertising companies for these productions, such as Havas, Pulsa, Godó, Strategias, and IKI Group, which represent 36% of the business volume. Finally, channel distribution, distribution spaces, and physical and online exhibition account for the remaining 14%, with companies such as 3Cat, RTVE, China, Rakuten TV, and Contracorriente Films.

In total, 44,986 professionals work in the Catalan audiovisual industry, 7.5% more than the previous year. Of these, 83.2% have more than ten years of experience, and almost half (49.3%) work in micro-enterprises or small businesses with fewer than 50 employees.

As for startups, a total of 380 entities operate in the sector, a figure that has more than doubled in the last five years and is mainly concentrated in Barcelona. This figure positions the audiovisual sector as one of the leading sectors, representing around 17% of the overall entrepreneurial ecosystem, which comprises some 2,200 emerging companies.

Beyond the figures, the study also provides an overview of the industry’s state internationally and its main future trends. Among these, the convergence of audiovisual media with ICT, broadcasting, the growth of immersive technologies (virtual and augmented reality), the consolidation of artificial intelligence, and the “revolution” that robotics will bring to the sector stand out.