CR.EU.IN. HERITAGE Call for Proposals: Two expressions of interest opened to engage innovation leaders and investors

CR.EU.IN.HERITAGE, an European project, of which the Catalan Audiovisual Cluster is a part, has published two calls for expressions of interest seeking to engage innovation leaders and investors. These are two key figures for achieving its objective: to promote innovation in cultural heritage through the development and adoption of European-based technologies. To this end, the consortium offers funding and support to projects that fit this definition.

 

EOI Innovation Leaders

In this context, innovation leaders are facilitators who will help companies develop their ideas through expert knowledge and/or technology. The call for applications is aimed at technology providers, research centers, Digital Innovation Hubs, specialized consultancies, clusters, and other business support organizations.

The benefits for innovation leaders include: firstly, inclusion in a public directory, increasing their visibility and opportunities for collaboration at the European level; and secondly, the possibility of participating as partners in funded projects (if they meet the requirements) or as service providers.

Read the documents

Apply

 

EOI Investors

The expression of interest for investors aims to identify stakeholders interested in supporting the growth and scalability of the projects selected within the program. The call is open to private investors, venture capital funds, banks, and other financial intermediaries.

Selected investors will have early access to a portfolio of innovative projects and companies and will be able to participate in networking activities such as pitching sessions, matchmaking, and other opportunities to connect with projects with investment potential.

Read the documents

Apply

Talent Week reduces its carbon footprint

The 11th edition of the most important talent project organized by the Catalan Audiovisual Cluster closed its doors on November 28th with a smaller environmental impact than in previous years.

In terms of data, this translates to a reduction of more than 4 percentage points in the event’s carbon footprint compared to the 2024 edition.

The cumulative reduction since the 2023 edition is more than 9 percentage points, a 54.7% decrease, meaning that in just two editions the carbon footprint has been reduced by more than half.

To achieve this improvement, a series of measures have been implemented, such as selecting venues with aligned sustainability policies to host events, minimizing paper consumption, reducing air travel for participants and prioritizing train travel, using public transport as much as possible instead of taxis, and choosing suppliers focused on sustainability, such as the catering service, a socially responsible company that has incorporated plastic reduction practices and is committed to using ecologic products.

The Cluster is committed to continuing this non-negotiable policy in favor of the event’s sustainability and has set a goal of further reducing the number of paper consumption figures by the 2026 edition.

CR. EU. IN. HERITAGE: Cultural Heritage Innovation Grants

CR.EU.IN.HERITAGE is a European project launched under the Euroclusters program (SMP-COSME 2024), which aims to foster digital and technological innovation in the field of cultural heritage. The project is driven by 10 clusters and 9 European countries, including the Catalan Audiovisual Cluster.

Within this framework, it is launching a Call for Proposals to select up to 20 projects and 40 SMEs across Europe that develop or use European-based digital technologies or solutions to strengthen the cultural heritage value chain.

The Call offers financial support through two distinct strands:

  • Strand 1 – Product Innovation: Directed at the development of new-to-the-firm products or services (Grant amount: €120,000.00).
  • Strand 2 – Process Innovation: Directed at business process innovation linked to green and digital transition (Grant amount: €77,000.00).

The maximum amount that will be granted to each SME is €60,000.00.

 

The submission procedure follows a two-step approach:

  • Step 1 (Concept Note): Applicants (individual SMEs or existing groups) submit a concise project concept and select a strand to apply to (Strand 1: Product innovation; Strand 2: Process Innovation). Budget forecast is not required at this stage. Please note that being awarded under Step 1 of the call does not entail any financing. Only the SMEs selected under Step 2 of the call (opening in June 2026, after completion of Step 1) will receive funding. Mandatory Capacity Building: Applicants must participate in the “Capacity Building and Matchmaking Programme” (May–June 2026). Completion of this programme is a strict prerequisite to be considered eligible to apply under Step 2.
  • Step 2 (Full Collaborative Project): Detailed information about Step 2 can be found in the call.

 

APPLY NOW for STEP 1

Deadline: 20 April 2026.

Find more information in the call document, and the call annexes.

The Catalan Audiovisual Cluster, identifying agent of the most innovative trends at ISE 2026

The 2016 edition of ISE took place from February 3rd to 6th, closing with a record 92,170 visitors, an 8% increase over the previous edition, and 1,751 exhibitors.

Since the announcement in 2019 that the trade show would be held in Barcelona, ​​the Catalan Audiovisual Cluster has acted as a connector between the event and the Catalan industry, creating opportunities to enhance the visibility of its member companies and the internationalization of the sector. Barcelona and Catalonia are positioning themselves internationally in the field of audiovisual technology thanks to the incorporation of new technologies into the solutions offered by Catalan companies.

Once again, the Catalan Audiovisual Cluster acted as a key identifier of the most innovative trends in the thematic areas of Audiovisual Robotics, Artificial Intelligence, Virtual Production, Immersive Experiences, Retail, and Emerging Talent.

It represented Catalan industry with 31 partner companies present at the fair, organized and participated in 23 activities and conferences, bringing 51 speakers, and collaborated in the organization of the ISE Tech Tours and in the dissemination of the ISE Open Innovation Challenge.

 

The Switch Observatory Presents the First Audiovisual Robotics Report

The Switch Observatory, an initiative of the Catalan Audiovisual Cluster dedicated to analyzing technological trends with a direct impact on the sector, presented its first Audiovisual Robotics Report. The document is available in Catalan and English.

The study analyzes the current state and trends of robotics applied to audiovisual production, with a clear focus on how these technologies are redefining image capture, virtual production, location shooting, and studio automation. With this analysis, the Catalan Audiovisual Cluster aims to contribute to anticipating changes, generating debate, and positioning the Catalan audiovisual ecosystem as an active player in building this new technological landscape.

Joan Rosés, editor of the Switch Observatory and author of the report, noted: “Robotics is no longer just a matter of efficiency. In audiovisual media, it is opening up new narrative possibilities: camera movements that were previously impossible, much more precise integration with virtual production, and adding ‘intelligence’ to physical devices.”

As part of the ISE 2026 program, three sessions on audiovisual robotics were organized, where the following report was presented:

  • How Audiovisual Robotics Are Transforming the AV Industry”, which featured a presentation by Joan Rosés; and a panel discussion with Natàlia Prats, Director of Digital and Technological Infrastructures at 3Cat; Joan Guasch, Director of International Development and R&D&I Policies at Eurecat; and moderated by Carlos Gómara, from the Department of Innovation and Technological Transformation at ACCIÓ.
  • Challenges and Trends of Drones in Audiovisual”, which featured Joan Rosés; Fran Arnau, CEO of Flock Drone Art Studio; Carlos Miguel Cortés, European Account Manager at Airmedia360; and moderated by Guillem González, journalist at Betevé.
  • Presentation of the First Audiovisual Robotics Report 2026 from the Audiovisual Cluster of Catalonia”, in the form of a presentation by Joan Rosés.

 

Strengthening Audiovisual Ecosystems with the Cases of Catalonia and the United Kingdom

The session “Strengthening audiovisual ecosystems in Catalonia and the United Kingdom” explored how public policy, industry, research, and innovation can align to generate long-term impact, using the United Kingdom and Catalonia as complementary case studies.

It began with a presentation by Will Saunders, Chief Creative Officer of the CoSTAR National Lab and Professor of Creative Industries at Royal Holloway University. He focused on the UK’s CoSTAR program: a nationally coordinated network of five R&D and advanced production labs, supported by £75 million of public investment and connected to major industry hubs such as MediaCityUK in Manchester, where innovation is scaled thanks to infrastructure like Dock10 and the BBC.

Will Saunders emphasized that “creative industries are enormously important for helping to grow not only economies but also for driving commercial and social value. What is happening here in Catalonia is incredible.”

In a subsequent roundtable discussion, Richard Wormwell, Head of Innovation at Dock10; Miquel Rutllant, President of the Audiovisual Cluster of Catalonia and a driving partner of Barcelona XRLAB; Marc López, Director of the Catalunya Media City project; Cristina Brandner, Manager of the Parc Audiovisual de Catalunya; and moderated by Joel Mestre, Creative Services EMEA at Disguise, joined the panel.

Richard Wormwell remarked: “I believe the vision proposed for Catalunya Media City is the right vision, and I can only wish them every success.”

 

The sessions “Bridging broadcast and cinema: virtual production across industries” and “Cinema, entertainment and advertising: virtual production in all formats” continued the discussion on LED virtual production and the multiple solutions it offers, from the perspective of Catalonia’s leading virtual production studios. Participants included Xavi Cánovas, General Manager of Driving Studios; Isaac Bergadà, Lead Manager of Virtual Grupo Mediapro; and Antoine Vaxelaire, co-founder of APPIA; with Cristina Brandner, manager of the Parc Audiovisual de Catalunya, moderating.

Two conferences dedicated to Artificial Intelligence were organized; the first, “Fundamentals of the Digital Image with Arturo Fuentes”, was a technical presentation on the inner workings of pixel-by-pixel generative AI. The second session, “AI and Gender Biases”, featured Cristina Mont, director of Lavinia AI, Helena Oller, head of strategy at Filmin, and was moderated by journalist Mariola Dinarès; it provided a space for reflection on how AI systems incorporate gender biases.

 

Other conferences organized by the Audiovisual Cluster on the main stages of the fair included:

  • New Professional Roles in Immersive Experiences” with Sourcing Unicorns, Flop Work, Barcelona XRLAB, and UNIVRSE.
  • Designing Architecture with AV Solutions in Mind” with Garcés – De Seta – Bonet Arquitectes, Marvel Architecture, Charcoalblue International, and Panasonic.
  • Transmedia IPs from Film to the Gaming World” with DeAPlanetaEntertainment, Open House Games, SelectaPlay, and ENTI-UB.
  • End-to-End Digital Signage” with EGMStudio and DCLED.
  • How Surgeons Are Using Audiovisual Technology to Transform Medicine” with Joan Moya of Ditec Group.

 

With a jury comprised of Patricia M. Val (Futura Space), Mònica Andreu (Eurecat), and Rita Giménez (Music Tech Hub and Escena 4.0), this year’s edition of the Audiovisual Cluster organized the “Young Talents and Technology” session, a University-Industry event held as part of Audiovisual Talent Week in November 2025. The following projects were presented: Cartografías invisibles (Invisible Cartographies) by Humbert Torrego; Fuga (Escape) by Laura Gili; Bath Life by Adrián Carro and Marco Berrocal; and Mans d’aprenent (Learning Hands) by Judit Puig. Link3rs, a member company of the Audiovisual Cluster, also presented its AI-powered simultaneous translation tool, developed by Hector Bordas.

 

Alongside the conferences, two luncheons were organized this year with the aim of establishing international connections. The first was a matchmaking breakfast between Catalonia and the United Kingdom, organized by ACCIÓ, the Catalan Audiovisual Cluster, and the British Consulate General in Barcelona. The second was a networking breakfast between Catalonia and Wallonia, organized by the Catalan Audiovisual Cluster, the TWIST Cluster, and Wallonia.be.

 

As in previous editions, the Audiovisual Cluster prepared two guided tours that took attendees to visit some of the main stands of the partner companies at the fair; and organized the “What’s new?” session, where about fifteen partner companies with stands in the Catalonia Pavilion, the Innovation Park or the Barcelona City Council, were able to present their projects and solutions.

The Catalan Audiovisual Cluster also participated in the “Cluster Collaboration Session,” part of the European Latin American AV Forum, which was moderated by Noemí Cuní, Vice President of the Catalan Audiovisual Cluster. They also collaborated on the workshop organized by the Futures of Communication Chair from Pompeu Fabra University.

First Audiovisual Robotics Report Published by the Catalan Audiovisual Cluster

The Catalan Audiovisual Cluster, which brings together more than 250 leading companies and institutions from the Catalan audiovisual sector, has presented the first Audiovisual Robotics Report. The study was produced by the Switch Observatory, a Cluster initiative focused on analysing technological trends with a direct impact on the industry. The report is available in both English and Catalan.

The study examines the current state and evolution of robotics applied to the audiovisual sector, with a particular focus on its impact on image capture, virtual production, location shoots and studio automation. Its aim is to anticipate change, foster industry debate and strengthen the positioning of the Catalan audiovisual ecosystem as a key player in this emerging technological landscape.

The report stems from a business mission to China organized by ACCIÓ’s Catalonia Cluster, which took leaders from various Catalan clusters to Hong Kong, Shanghai and Shenzhen. During the visit, participants observed the widespread use of robotics in the Chinese audiovisual sector and the rapid adoption of these technologies in the market. This experience highlighted the need to promote audiovisual robotics in Catalonia, a field in which the region possesses the technological, creative and industrial capabilities to compete internationally.

The report notes that robots have evolved from being mere automated support systems to becoming tools that expand storytelling possibilities and streamline production processes. Robotic cameras enable precise, repeatable and smooth movements that are difficult for human operators to achieve, particularly in live broadcasts and technically demanding environments.

According to Intel Market Research data included in the report, more than 85% of television studios already use some type of robotic camera in news production, and the remote operation of these systems can reduce operational costs by up to 40%.

One of the report’s key focuses is the role of robotic arms in virtual production. Their high level of precision enables synchronization between physical capture and computer-generated environments using CGI and game engines, helping to modernize workflows. The analysis also covers the expansion of robotics beyond cameras and drones, with applications in lighting automation, set and prop movement, and operational management of studios.

Joan Rosés, editor of the Switch Observatory and lead author of the report, emphasized that robotics is no longer limited to improving efficiency; it is now opening up new creative possibilities in audiovisual production, enabling previously unachievable camera movements and much more precise integration with virtual production.

Meanwhile, Miquel Rutllant, president of the Catalan Audiovisual Cluster, highlighted that the report helps to understand a transformation that is already underway and that robotics is strategic for the sector’s competitiveness, both in terms of technology and talent, as well as in attracting international projects.

During the report’s presentation, the discussion focused on the transversal integration of robotics across audiovisual production, from image capture to location shoots. The study notes that advances in autonomy, dexterity and adaptability will facilitate the gradual incorporation of robots into physical tasks within the industry, contributing to safer, more efficient and more creative productions.

Beyond robotic cameras, robotics is being implemented in areas such as set construction and assembly, lighting system automation, and the management of physical elements on set. At the same time, drones have evolved into systems capable of dynamic tracking, aerial lighting, and volumetric capture, while swarms of light-equipped drones are turning the sky into a new platform for audiovisual shows. The report also highlights the emergence of high-performance humanoid robots that are beginning to appear on camera, opening new creative opportunities in film, television, and immersive experiences.

In a context of rapid change, the Audiovisual Robotics Report positions robotics as one of the key technologies that will shape the near future of content production, redefining workflows, visual language, and professional profiles in the sector.

The report was presented as part of the ISE 2026 program, the world’s leading audiovisual and integrated systems fair, which this year attracted over 92,000 attendees and 1,750 exhibitors.

Companies from the Catalan Audiovisual Cluster at ISE 2026!

ISE, the world’s largest audiovisual and integrated systems trade show, celebrates its 22nd edition from February 3-6 at Fira Barcelona Gran Via. The Audiovisual Cluster of Catalonia has been collaborating with ISE since 2019, when the trade show moved to Barcelona from Amsterdam. The Cluster acts as a liaison between the trade show and Catalan industry and institutions.

This year, the Audiovisual Cluster of Catalonia will be present at the trade show within the Catalonia Pavilion of the Government of Catalonia (CS100 – Stand 4) and at the stand shared with the Barcelona City Council (CS240). Both are located in Congress Square, between Halls 4 and 5.

 

 

A dozen partner companies will be present with their own stands:

Algam Enterprise (3R190 – Hall 3). Specializing in the distribution of professional sound equipment, AV and control systems, video, and lighting for technical service providers, AV integrators, broadcasters, and studios, they are the official distributor of HARMAN Professional in Spain and will be presenting the new Comtech D Series, an advanced processing solution that, together with Spat Revolution software, expands the possibilities for spatial audio control and rendering in professional environments.

The Comtech D Series has been designed for applications requiring high performance and operational stability for signal management in highly complex technical projects. The solution is complemented by Spat Revolution, a leading software for spatialization and immersive audio control, which provides a high-precision rendering engine and great flexibility in sound scene design. This offering is especially geared towards applications such as immersive installations, theaters, museums, cultural centers, live events, and high-level audiovisual projects.

 

Aura Vision (3E600 – Hall 3). A European leader in LED display solutions, Aura Vision will launch its new Comet-C Orbit. Designed for corporate and educational environments, this all-in-one LED display reflects Aura Vision’s belief that LED technology should be built around the people who use it every day, not just the spaces where it is installed.

They will also present the latest version of the Comet-C PRO HB. Recently updated to offer twice the brightness with the same power consumption, the display has been developed for environments such as control rooms, security operations centers, and broadcast facilities, where clarity, stability, and 24/7 operation are essential. The Comet-C PRO HB has also been shortlisted for an Invation Award in the Display Technology category.

 

d&b audiotechnik (7E190 – Hall 7 and Audio Demo Rooms D2). They offer training, technical service, application support, technical information, customized solutions, and financing, in addition to an expert worldwide sales and distribution network. They are presenting the new U Series, a range of compact and versatile point-source loudspeakers that redefines versatility, performance, and integration freedom for both touring and fixed installations, with a discreet, robust, and neutral design. The series incorporates an advanced electroacoustic concept with superior directivity control, coherent performance down to 55 Hz, rotating waveguides, and physically identical passive and networked versions, allowing users to choose the most suitable system architecture for each project. Furthermore, it integrates fully into the d&b ecosystem, offers flexible power options (amplifier, AC, or PoE++), is ideal for distributed or immersive systems such as Soundscape, and is complemented by the new compact B10 subwoofer, ensuring high-performance and highly adaptable solutions for any application.

 

EPSON (3J100 – Hall 3). Presenting one of its most ambitious video projection projects, centered on the immersive Infinity installation, which uses advanced projection technology to transform light and color into an immersive and artistic experience. Also showcasing is its new flagship high-brightness projector with 4K resolution and state-of-the-art connectivity, a new range of professional lenses for high-performance projection, and ultra-short-throw interactive projectors for education, demonstrating how these technologies can transform spaces into impactful and inspiring visual experiences.

 

Flock Drone Art (8G600 – Pavilion 8.1). Drone show production company. They perform Drone Light Shows with state-of-the-art drones equipped with powerful lights that allow you to enjoy a 360º light show with maximum safety and precision.

 

Fluge Audiovisuales (6E700 – Hall 6). With a stand designed as a high-impact, immersive visual and technological experience, they will showcase a proposal that merges stage architecture, digital creativity, and real-time interactivity. One of the main attractions will be the tunnel with double-sided LED screens, whose content was developed by the creative studio Girasomnis, with artistic direction by Paco Gramaje, who designed this experience to demonstrate the expressive potential of audiovisual media in events, cultural spaces, and brand environments. They will also present LYNTRA, their proprietary software for transforming large-format surfaces and screens into high-precision interactive experiences.

 

INFiLED (3B900 – Hall 3). Specializing in the manufacture and development of large LED video equipment, INFiLED will participate with a customer-centric approach, presenting a wide range of new LED display solutions designed for real-world applications in sectors such as corporate, retail, broadcast, DOOH, and car washes. A highlight will be an immersive exhibition space where displays define the architecture and visitor experience, as well as the launch of innovative new series such as GeminiLED, InfiPixmk2, Mirak, and Black Widow AMT, which combine advanced design, high visual performance, creative flexibility, and sustainability. Furthermore, INFiLED will reinforce its role as an industry leader by sharing knowledge with strategic partners, demonstrating its commitment to high-impact, people-oriented technological solutions adapted to the evolving needs of integrators and end users.

 

LANG (3H500 – Hall 3). It is one of Europe’s leading distributors of visual presentation devices, both for rental and sale. Through continuous research and development, LANG is always at the forefront of technology and, in collaboration with its partners, also offers customized solutions for professional users.

 

Panasonic Connect (3J500 – Hall 3). It presents a new projection light source platform and its first 4K LCD projector for pro AV applications, thus expanding its range of professional visual technologies. The new platform aims to offer features typical of 3-chip DLP systems, improving color reproduction and brightness in a compact format for fixed installations. In addition, it will showcase a 4K LCD projector in a simulation environment to highlight short-throw projection with a smaller visible pixel structure, ideal for immersive and interactive applications. It will also exhibit a 42,000-lumen projector for large spaces and live events, and a 55-inch modular LED platform for signage and video walls, under the Mevix brand, with the goal of optimizing performance, installation, and operational efficiency.

 

SONO (5F150 – Hall 5). They offer comprehensive solutions for events, integration and museum projects, and audiovisual installations. They have fully equipped physical and virtual studios with the latest technology, backed by nearly 50 years of experience creating audiovisual experiences.

 

3Cat (SPARK). 3Cat is Catalonia’s main public audiovisual media corporation. It is committed to exploring new formats that connect with audiences, especially younger ones, in digital environments. At Spark, 3Cat will present an immersive interactive experience inspired by Manairons, its new video game rooted in Catalan folklore and starring the manairons, mythical creatures of the Pyrenees. Visitors will enter a three-screen cube to explore the Manairons universe through gesture-based interaction, and will also be able to play a demo outside the cube. Co-produced with JanduSoft, with Flop Work as the technology and interactive partner, the project showcases 3Cat as a creative and technology hub for media and as a producer of innovative digital storytelling.

 

WindowSight (3F500 – Hall 3). They will be exhibiting for the first time at Samsung’s stand, the largest at the show, presenting a new integration with Samsung VXT, their flagship digital signage platform. They are the leading platform for transforming any television into a work of art, boasting the largest community of artists, including over 300 artists, more than 50 National Geographic photographers, and over 20,000 pieces of content.

 

 

Partner companies within the Catalonia Pavilion stand (CS100 – Congress Square):

CIT UPC – Centre d’Innovació i Tecnologia de la Universitat Politècnica de Catalunya (Booth8). Non-profit entity, which puts the university’s research capacity at the service of innovation in companies based on the knowledge and results of the UPC’s research and technology transfer centers.

 

Driving Studios (Booth 11). They offer comprehensive services to the automotive industry, and from Catalonia, they have established themselves as a leading audiovisual hub in Southern Europe. The complex, located 60 km from Barcelona, ​​boasts 16,000 m² (6,000 m² indoors and 10,000 m² of outdoor backlot) and has hosted international productions from top-tier brands and production companies. Its technological core is a 1,000 m² LED Volume Studio with a curved LED screen, LED ceiling, and integration with Unreal Engine, Disguise, and Mo-Sys, combined with the largest L-shaped cyclorama in Catalonia. It also features a 2,000 m² Stage 2 for large sets, a 10,000 m² outdoor backlot, and over 3,000 m² of production and service spaces, all TISAX certified, making it a strategic infrastructure for attracting major international productions and reinforcing Catalonia’s role as an audiovisual center.

 

Ebantic (Booth 20). Ebantic and Fujifilm are launching ProArchive worldwide, Fujifilm’s new service for the preservation, management, and access of large audiovisual archives, designed and developed in close collaboration with Ebantic. This service enables the centralized, secure, and accessible preservation and organization of high-value content, with advanced AI-powered ingest and search capabilities, combining cloud flexibility with long-term physical storage. The project leverages Ebantic’s expertise in digital archiving systems, technology integration, and workflows for cultural institutions, museums, and archives, delivering a robust solution that combines long-term storage, advanced AI-powered ingest and cataloging tools, and a flexible architecture tailored to each client.

 

Eurecat (Booth 14). Industrial R&D technology center, specializing in strategies for innovation and economic growth of cultural and creative industries.

 

EGMStudio (Booth 1). A creative studio based in Barcelona, ​​specializing in CGI image generation, 3D animation, and high-level post-production. With a solid track record in image processing and a clear focus on innovation, the studio creates high-impact visual content that combines creativity and photorealism. At ISE 2026, EGMS will present how Artificial Intelligence applied to the 3D production pipeline streamlines processes, reduces rendering time, and achieves even higher levels of photorealism. The combination of 3D with AI applied to the creation of graphic assets and a creative foundation redefines visual production standards, offering more efficient, flexible, and scalable solutions.

 

Fluendo (Booth 10). Developer of legal multimedia products using the two most versatile frameworks on the market: GStreamer and FFmpeg. They contribute to the global programmer community and help companies deliver the best multimedia experience to their users.

 

Gestmusic (Booth 13). Gestmusic and Amplify have launched KAI, a new AI-powered tool that unifies and streamlines the creative workflow in entertainment productions with large volumes of audiovisual material. KAI automatically indexes content, generates narratives from clips, and allows for the collaborative building and refinement of stories, which are then transferred directly to the editing timeline (NLE). Developed in a European innovation project with support from EIT Culture & Creativity and contributions from Fraunhofer IPK and Ugiat Technologies, KAI facilitates the search, organization, and reuse of clips, accelerating the process from capture to final edit, without sacrificing human creative control.

 

Mas Acoustics (Booth 12). Introducing the Platinum Blanket-Foil from Insuquilt, the world’s leading acoustic blankets for large creative spaces where good acoustics are essential, such as Film and TV Studios, Broadcast, Auditoriums, concert halls, nightclubs or even Gyms.

 

NRD Multimedia (Booth 26). A company that implements solutions for the automation and digitization of audiovisual production. They design and integrate advanced audiovisual production centers into infrastructures, organizations, and media outlets.

 

Watchity (Booth 2). They will demonstrate how Watchity enables the production, organization, and publication of audiovisual content from start to finish on a single platform, integrating websites, apps, social media, and OTT environments. Furthermore, they will present new AI-powered features that streamline production, automate content reuse, and amplify its impact: generating clips, summaries, subtitles, adapting to social formats, and creating faster, more efficient, and connected audiovisual workflows.

 

 

Partner companies within the framework of the Barcelona City Council booth shared with the Cluster (CS240 – Congress Square):

Blit. Creative content studio for brands, events, music, and art. They have worked with major companies and institutions on everything from visual design to immersive experiences.

 

Emogg. Emogg Analytics® is a technology solution that transforms events into strategic assets for companies, institutions, and brands. Through the objective measurement of audience nonverbal communication, Emogg converts the traditionally intangible—attention, emotional impact, or connection with messages—into objective data for decision-making.

The platform analyzes audience experience in real time and generates clear indicators that allow for evaluating communication effectiveness, optimizing content, and demonstrating the true value of events to management, communications, and marketing teams. The entire process is based on privacy-first technology, designed to strictly comply with GDPR, without identifying individuals or storing personal data.

 

Framemov. A producer of immersive audiovisual content and advertising, specializing in immersive installations, virtual production, and video mapping, Framemov presents two solutions. First, DYNAMIC PERSONA is an AI-based interactive installation that uses a Kinect camera to detect people. From the captured silhouette, artificial intelligence generates real-time visual content. The system is based on a series of fully customizable options, predefined and programmed by their team.

Second, VELORA is an experience that explores how spaces can be created and lived in, not just observed. At ISE, it serves as a creative showcase of Framemov’s approach: environments designed through interaction that transform into personal experiences. Through choices regarding atmosphere, color, and light, visitors create their own world and become part of it, demonstrating how technology and artificial intelligence can work invisibly to transform space into a narrative, emotional, and memorable medium.

 

Flop Work. They create, develop and build communication projects for brands, agencies and institutions, merging art, creativity and the latest technology.

 

Into Reality. This technology is transforming how we consume audiovisual content through disruptive technology that integrates immersive experiences with traditional content across multiple devices: mobile phones, computers, tablets, and virtual reality headsets, and on multiple platforms. Their approach not only offers entertainment but also breaks down barriers to accessing culture, making it accessible to all audiences. They focus particularly on hospitals, pediatric wards, schools, nursing homes, and prisons, where digital immersion helps improve the experience and well-being of patients.

 

Produktia. They present The Virtual Layer, a project in which they have experimented with Mixed Reality technology applied to interior design for hospitality projects. Thanks to optical viewing glasses with spatial positioning, products from Kriskadecor, Kave Home, Estiluz, and Niessen can be viewed at real scale with a photorealistic level of detail. In addition to the visual representation of each product, the application displays contextual information about sustainability attributes, materials, and technical characteristics, allowing for a more dynamic understanding of the product without the need for catalogs or static renderings.

 

 

Partner companies within the framework of the ICEC and General Direction of Innovation and Digital Culture booth (CS224 – Congress Square):

In this space, you can discover the creative work of six Catalan digital companies through the 20-minute piece Immersive Horizons: A Journey Across Catalan Digital Creativity, created especially for ISE. Of these six selected studios, two are part of the Catalan Audiovisual Cluster.

Eyesberg. A multimedia art studio specializing in immersive and interactive installations, with participation in prominent local and international festivals. Their piece, The Beauty of Destruction, inspired by Iceland’s Kerid crater, reflects on the violence of nature and its capacity for regeneration.

Onionlab. A creative studio that explores art, design, and technology through immersive experiences. 2100: The Outcome explores three future scenarios determined by the climate choices we make today, encouraging reflection on our collective responsibility.

 

 

Partner companies within the framework of the Innovation Park (Congress Square):

IT’S ON. Software specializing in real-time remote monitoring and streaming on set. They offer video assistance services, integrated solutions, a client application, and international services.

 

Partner companies of the Audiovisual Cluster participating in the ISE Open Innovation Challenge 2026: 3Cat, Abacus, Alguna Pregunta, CaixaForum+, Gestmusic, Grup Planeta, IT’S ON, Lavinia, Nextus and XAL.

 

Empresas socias del Clúster Audiovisual que participan en el ISE Open ISE Open Innovation Challenge 2026: 3Cat, Abacus, Alguna Pregunta, CaixaForum+, Gestmusic, Grup Planeta, IT’S ON, Lavinia, Nextus y XAL.

The Catalan audiovisual sector now exceeds €9 billion in turnover

The audiovisual sector in Catalonia generated €9.12 billion in revenue in 2024, a figure representing a 5.6% increase over the previous year and accounting for 2.9% of Catalonia’s GDP. This is according to the study The Audiovisual sector in Catalonia, prepared by the Catalan Audiovisual Cluster in collaboration with ACCIÓ and ICEC, which was presented this Monday ahead of the Integrated Systems Europe (ISE) fair.

According to the report, a total of 4,457 companies specializing in the audiovisual sector operate in Catalonia, 7.1% more than in 2023. By sector, development and production account for 50% of the sector’s revenue and includes companies such as TD Synnex and Cellnex in technology, and TNT Data, Scopely, King, and Socialpoint in video games. In second place are the communication and advertising companies for these productions, such as Havas, Pulsa, Godó, Strategias, and IKI Group, which represent 36% of the business volume. Finally, channel distribution, distribution spaces, and physical and online exhibition account for the remaining 14%, with companies such as 3Cat, RTVE, China, Rakuten TV, and Contracorriente Films.

In total, 44,986 professionals work in the Catalan audiovisual industry, 7.5% more than the previous year. Of these, 83.2% have more than ten years of experience, and almost half (49.3%) work in micro-enterprises or small businesses with fewer than 50 employees.

As for startups, a total of 380 entities operate in the sector, a figure that has more than doubled in the last five years and is mainly concentrated in Barcelona. This figure positions the audiovisual sector as one of the leading sectors, representing around 17% of the overall entrepreneurial ecosystem, which comprises some 2,200 emerging companies.

Beyond the figures, the study also provides an overview of the industry’s state internationally and its main future trends. Among these, the convergence of audiovisual media with ICT, broadcasting, the growth of immersive technologies (virtual and augmented reality), the consolidation of artificial intelligence, and the “revolution” that robotics will bring to the sector stand out.

CR.EU.IN. HERITAGE project launches in Budapest – opening new funding opportunities for the cultural heritage value chain

On 26–27 November 2025, the official kick-off meeting of the CR.EU.IN. HERITAGE project was held in Budapest, hosted by Innoskart Digital Cluster. The event not only marked the formal launch of the project, but also set the stage for something even more valuable: real funding opportunities to foster innovation in the cultural heritage sector.

The core mission of CR.EU.IN. HERITAGE is to foster innovation at the intersection of cultural heritage, creative industries and digital technologies – and to do so by channeling European funding directly to SMEs.

A key topic of the kick-off meeting was the design and preparation of the upcoming open calls, which will enable entrepreneurs to access financial support for innovative projects in the cultural heritage sector.

During the two-day event we:

  • reviewed project milestones and tasks,
  • aligned on communication and branding strategies,
  • and selected the project’s official logo.

More importantly, the meeting strengthened the collaborative foundation that will support the entire project – ensuring not only professional progress but also tangible benefits for participating businesses.

With CR.EU.IN. HERITAGE, new EU-level resources will become available to support SMEs of the cultural heritage value chain improve their skills, grow and expand their impact.

Innoskart Digital Cluster is proud to be part of this initiative and looks forward to announcing the upcoming calls for proposals – creating real opportunities for the cultural heritage sector to thrive.

The Catalan Audiovisual Cluster consolidates its position as a key player at ISE 2025

The 2025 edition of the ISE Fair took place from February 4th to 7th and closed with a record 85,350 visitors from 168 countries, a 15.5% increase compared to the previous edition.

Since the fair’s move to Catalonia was announced in 2019, the Catalan Audiovisual Cluster has acted as a bridge between the fair and the Catalan industry, creating opportunities to promote the visibility of member companies and the internationalization of the sector. Barcelona and Catalonia are positioning themselves internationally in the field of audiovisual technology thanks to the incorporation of new technologies into the solutions of Catalan companies.

For another year, the Catalan Audiovisual Cluster acted as an identifying agent for the most innovative trends in the areas of Artificial Intelligence, Virtual LED Production, Immersive Experiences, Drones-Robotics, Retail, and New Talent.

It represented the Catalan industry with 25 member companies present at the fair, organized and participated in 27 activities and conferences, bringing 56 speakers, and collaborated in organizing the ISE Tech Tours and promoting the ISE Open Innovation Challenge.

 

One of the keynote addresses of this edition was the presentation “David Monguet: Major Film Productions with Virtual LED Screen Production.”

David Monguet, a leader in virtual LED production in Spain and founder and supervisor of MO&MO Film Services, was invited to talk about his experience working with this technology on major productions. The session focused on reviewing some examples of his work, such as scenes from J.A. Bayona’s The Snow Society, where he showed images of how the crashed plane in the middle of the Andes was filmed from a soundstage; or the series Unwanted, about which he explained that “they set up the largest LED screen they’ve ever had on a set, measuring 70 x 6 meters.”

 

Other highly relevant sessions were the three that dealt with Artificial Intelligence:

  • The first, “How to make audiovisual content with AI?” featured Bernat Aragonès (Antaviana Films), Ivan Garriga (Pijama Studio), and was moderated by journalist Montserrat Rigall (RTVE). The session showcased audiovisual creation tools using AI, based on the experience of these experts, and reflected on the state of this technology from a more creative perspective. Bernat Aragonès explained that “there are many AI-based tools that are creative and useful, but humans remain at the center.”
  • The second, “Animation and 3D Modeling with AI,” featured Felix Balbas (Minimo VFX) and Florenci Magiñà (FX Animation Film School), moderated by Francisco Asensi (DeAPlaneta). The session focused on the experience of visual artists who have used AI tools to experiment and break new ground while reducing the time required for certain processes. “As a creative, what I want is to spend less time on repetitive work,” said Florenci Magriñà.
  • The third was a presentation by Joan Rosés, editor of the Switch Observatory, which continued the series of presentations organized by the Cluster, stemming from this project that observes and identifies audiovisual trends. Titled “Switch – 10 cases that show trends in the use of AI in the audiovisual industry,” the session focused on examples of productions using AI, such as the film The Brutalist, the latest AI-powered commercials (Vodafone, Land Rover, and Audi), animated feature films such as Where the Robots Grow, and real-time animation such as The Simpsons and Minion Gore.

 

Other conferences organized by the Audiovisual Cluster at the fair’s main venues included “Immersive Experiences: Transforming the Museum Model” with Marc Colomines (blit.studio), José Vaaliña (Eyesberg), and Enrique Vives (The White Rabbit – The Off Museum); and the session “The Future of Audiovisual Applications in Retail” with Aleix Fernández (Onionlab) and Carles Giner (Newtonlab Space).

As a new feature of this edition, the Cluster, together with LANG Iberia, organized the Catalonia Drone Show, a drone show that took place on the fair’s Drone Arena stage. Partner companies Airmedia360 and Flock Drone Art participated, and spectators were able to enjoy a drone light show. This was accompanied by the session “It’s all about drones,” which took place later on the stage of the Cluster and Barcelona City Council stand, where the companies organizing the show spoke about their projects.

With a jury composed of Antònia Folguera (Sónar+D), Maria Gibert (CCCB) and Ramon Morera (Produktia), this year’s Audiovisual Cluster organized the session “Young Talents and Technology“, a pitch featuring five audiovisual technology projects from the University-Industry Pitching 2024. This time, the presentations included Eclipse by Lara Fusalba; Els cignes salvatges by Laia Tarragó; Espectres by Claudia Peguera; .txt by Xavier Herrera; and INSTINT(O): fuera dentro, dentro fuera by Paula Martín García.

As in previous editions, the Audiovisual Cluster prepared two guided tours that led attendees to visit some of the main stands of member companies. It also organized the “What’s New?” session, where fifteen member companies with stands at the Catalonia Pavilion, the Innovation Park, or Barcelona City Hall were able to present their projects and solutions.

 

On the other hand, this year, in collaboration with 3Cat, Sónar, and Melt, it organized three “Meet&Drink” talks at its stand, which also included a networking area. The talks were moderated by journalist Mariola Dinarès and featured several guests: Ana Oliveras, who spoke about the Alfa5 project; Xavi Tribó (Melt), Antònia Folguera (Sónar+D), and Francesc Mas (3Cat), who explained the Flors de Veu experience; and Aleix Fernandez (Onionlab), Jorge Escobar (Framemov), and Ramon Morera (Produktia), who spoke about their projects.

The Audiovisual Cluster was also present, with President Miquel Rutllant as a speaker, at several sessions organized by ISE throughout the week. It participated in the Matchmaking Breakfast between Catalan and Flemish companies organized in collaboration with ACCIÓ. It also participated in the AVIXA Women’s Council meeting with the participation of various partner companies. It also collaborated in the workshop organized by the Futures of Communication Chair at Pompeu Fabra University.

The turnover of the Catalan audiovisual sector grows by 14%

The report The Audiovisual Sector in Catalonia, prepared by ACCIÓ in collaboration with the Catalan Audiovisual Cluster, was presented this Monday, January 27, at a conference attended by the main companies in the sector and with the participation of the Secretary of Business and Competitiveness and CEO of ACCIÓ, Jaume Baró Torres, the president of the Catalan Audiovisual Cluster, Miquel Rutllant, and the general manager of Integrated Systems Europe (ISE), Mike Blackman.

The audiovisual sector in Catalonia has increased its turnover by 14% in the last year, reaching €8.636 billion, equivalent to 3% of GDP. Overall, the sector encompasses 4,161 companies, 4% more than a year ago, and employs 41,866 people (a 13% increase).

According to Jaume Baró, “the audiovisual sector in Catalonia is highly strategic and a priority.” “Catalonia is a leading player in this field due to its economic potential, its first-class ecosystem, and its position as a hub for generating and attracting talent.” In this sense, he concluded, “if we have talent, new startups emerge that contribute innovative technologies, and established companies grow; it means the sector is healthy.”

According to Miquel Rutllant, “We are at a strategic moment for the Catalan audiovisual sector. Projects like the Tres Xemeneies will mark the future of our industry, turning it into an international benchmark. In Catalonia, we are very strong in audiovisual technology and talent. A very powerful audiovisual sector in film and television that includes new formats such as immersive experiences and video games, formats that are precisely characterized by their strong technological component. And Catalunya Media City must be the infrastructure that hosts cutting-edge international audiovisual technology sets. And all this requires collaboration between the public and private sectors.”

With just one week to go until ISE, the world’s largest audiovisual and integrated systems trade show, taking place from February 4th to 7th, ISE General Manager Mike Blackman stated that “Barcelona offered us sufficient space to grow, with the accessibility and ecosystem necessary to continue doing so now and in the future.” Along these lines, “with the expansion of the Gran Via Trade Fair, we have even more room to grow and project the future of ISE in Catalonia.”

In Catalonia, the report’s data speaks of a mature sector in which 62% of companies have been in business for more than 10 years. Furthermore, these companies, with more than a decade of experience, employ 81% of the sector’s workers. It also boasts a growing startup ecosystem, which has more than doubled in the last five years to 335 emerging companies. This sector is highly concentrated around Barcelona. In fact, the province of Barcelona is home to 87% of the sector’s companies, and more than half are located in the Catalan capital (56%).

Within the sector’s value chain, audiovisual development and production account for more than half of total revenue in Catalonia (51%), compared to brand promotion, i.e., the communication and advertising of productions (36%) and distribution by channel, including offline and online distribution and exhibition spaces (13%).

The study also highlights the first-class ecosystem of the audiovisual sector in Catalonia. Specifically, it refers to projects such as Catalunya Media City, which will be located in the 3 chimneys area of ​​Sant Adrià del Besòs, or notable infrastructures such as the Parc Audiovisual de Catalunya in Terrassa. It also highlights the importance of entities such as the Catalan Audiovisual Cluster and the up to 18 university centers that provide training in audiovisual communication.

 

ISE contributes to making Catalonia one of the main venues for the audiovisual sector

One of the factors contributing to making Catalonia one of the world’s leading venues for audiovisual production is its status as the host of the main trade fair in this field, Integrated Systems Europe (ISE). According to the study, this trade fair has generated a dynamic effect that has accelerated the growth and reactivation of the sector after the COVID-19 pandemic (its first edition in Barcelona was in 2021).

In this sense, the study indicates that ISE’s presence has boosted the sector’s economic performance. On the one hand, the number of companies has grown by 15% between 2021 and 2024. On the other hand, audiovisual companies that were already established in Catalonia prior to this event’s hosting have seen their turnover grow by 30% between 2021 and 2023, thanks in part to this.

Discover the Cluster’s member companies present at the ISE 2025 Fair

ISE, the world’s largest audiovisual and integrated systems trade show, is holding its 21st edition from February 4 to 7 at Fira Barcelona Gran Via.

This year, the Catalan Audiovisual Cluster will be present at the fair in the Catalonia Pavilion of the Government of Catalonia (CS100) and at the stand shared with Barcelona City Council (CS224).


Partner companies with their own booth:

d&baudiotechnik (7E150 – Hall 7 and Audio Demo Room in Hall 8). They offer training, service, application support, technical information, customized solutions, and financing, along with an experienced global sales and distribution network. They also have an Audio Demo Room where you can learn all the technical and artistic details of d&b Soundscape across a full range of applications.

EPSON (3J100 – Hall 3). This year, they’re focusing on the relationship between digital technology and the natural world. A key feature of their exhibition will be the 6-meter-high mirrored ecosphere. Their booth will also feature other notable installations, including video mapping on giant leaves, a hybrid meeting solution, a high-end entertainment solution, an Immersive Pro Wall, and advanced Edge Blending.

INFiLED (3B100 and 3B150 – Hall 3). Specializing in the manufacturing and development of large-scale LED video equipment, their booth showcases a wide variety of LED solutions and technologies, including cutting-edge new products for rental, corporate, DOOH, control rooms, broadcast, and retail, developed to meet the unique requirements of all their customers.

Kimex International (5F880 – Hall 5). They are presenting their innovative range of interactive totems and kiosks, solutions designed to offer a versatile and personalized digital experience for all types of environments. These solutions stand out for their broad reach and adaptability, making them ideal for all types of sectors such as retail, education, public spaces, etc. With features such as touch screens, advanced connectivity, and modern designs, these devices optimize communication, customer interaction, and operational efficiency in all types of environments.

LANG (3H500 – Hall 3). One of Europe’s leading distributors of visual presentation devices, both for rental and sale. It is participating as a key exhibitor and official sponsor of ISE 2025. At its stand, you can explore cutting-edge AV innovations and experience its programming in the Drone Area, where it will showcase innovative applications of visual technology in aerial displays and interactive environments.

Panasonic Connect (3J500 – Hall 3). At their booth, you can enjoy stunning immersive entertainment shows created in collaboration with HIVE and Projektil. They will showcase market-leading LED technology, featuring the power of Intel SDM-powered LED displays, which offer unparalleled AVoIP connectivity and seamless collaboration. Exclusive product previews will be available, including the 3-Chip DLP Projector and innovations in Broadcast and ProAV.

Sono (5F300 – Hall 5). They showcase their capabilities as a global integrator of the most advanced technologies, covering all the most innovative systems on display at ISE2025. Their booth showcases the innovative transparent LED display installed on the façade of the Fira de Barcelona, ​​which won the Digital Signage Project of the Year award at the #AVAwards. Furthermore, one of the booth’s most spectacular highlights is the kinetic LED display, a dynamic system that can be seen in operation and exemplifies their commitment to innovation and visual impact.

3Cat (8A200 – Hall 8.1). This year, the 3Cat booth will offer visitors the chance to participate in Flors de veu, an immersive experience created in conjunction with Sónar and the creative company Melt Creative Blend. This experience, through the interaction between the user’s voice and a sound universe designed by artist Maria Arnal, will allow the creation of voice flowers generated on a large screen in visible augmented reality.

Algam Enterprise (8C628 – Hall 8.1). Specializing in the distribution of professional sound equipment, AV and control systems, video and lighting for technical service providers, AV integrators, broadcasters, and studios.

 

Partner companies at the Catalonia Pavilion (CS100 – Congress Square):

Ebantic. Specializing in the development of software for the management, archiving, and distribution of multimedia content, they will present various innovative solutions that will transform the way audiovisual content is managed, such as CareOTT, MuseumOTT, and TvHUB. The latter is a suite developed specifically for television stations, news agencies, and marketing and communications departments, which offers two applications depending on the type of content: TvOTT and TvNEWS.

EGM. They offer digitalization services: electronic post-production, digital retouching, color management, virtual image generation (CGI), restoration of old photographs, and dynamic digital signage. They present the creation of 3D images and animations and the application of AI in the generation of audiovisual content.

Eurecat. Industrial R&D technology center specializing in strategies for innovation and economic growth. This year, they will showcase some of the projects they have been working on in the field of Cultural and Creative Industries: the reconstruction of the sonic identity of historical heritage; the Metalgam Project (improving the dissemination of collections and other types of documentary funds in different formats by enriching metadata with Art3 Intelligence and XR (an online and immersive social interaction space based on virtual and augmented reality); intelligent tools for summarizing and generating audiovisual content for news; and plugins applied to educational fields.

Fluendo. Developer of legal multimedia products based on the two most versatile frameworks on the market: GStreamer and FFmpeg. They contribute to the global development community and help companies provide the best multimedia experience to their users. They offer three AI-powered plugins: face anonymization, background change, and super resolution.

Framemov. Producer of immersive audiovisual content and advertising. Specializing in immersive installations, virtual production, and video mapping. On the one hand, they present Frameroom, their technological sub-brand focused on Augmented Reality (AR) and Aesthetic Reality (AVR), developing applications and digital experiences that bring these technologies to film, television, music, art, and festivals. On the other hand, they present IAVATAR, their latest solution, in which they create customizable 3D avatars with a controlled database that, through artificial intelligence, speak and respond in a personalized way.

NRD Multimedia. They present themselves as developers of Playout and Live Studio solutions for the automation of television, media, and audiovisual content creators. Their Vector3 branded product line offers both on-premise and cloud-based audiovisual content management and automation solutions, as well as other features such as automatic ad unwinding, broadcast recovery in emergency situations, and news continuity, among others.

Watchity. Corporate video engagement platform that enables marketing, communications, HR, training, and customer service teams to create and deliver professional-quality online events and video content, generating a complete visual and interactive experience for the audience. They showcase their innovations with AI and immersive environments: such as automatic subtitle generation and translation, video transcription and summary generation, automatic production, and the creation of virtual sets and immersive environments for live events.

WindowSight. Visual art and photography streaming platform. They are presenting a new solution for integrating the gallery, which currently features more than 15,000 works by over 250 artists from around the world, into digital signage software solutions. This feature allows these content management and digital signage platforms to offer their galleries to their clients, thus providing added value on screens in hospitals, offices, hotels, restaurants, clinics, and waiting rooms.

 

Member companies in the Barcelona City Council booth, shared with the Cluster (CS224 – Congress Square):

blit.sudio. It’s a creative content studio for brands, events, music, and art. They have worked with major companies and institutions, from visual design to immersive experiences. They present virtual reality solutions, including a piece on Catalan modernism, framed by the fact that 2026 will mark the centenary of the death of architect Antoni Gaudí and Barcelona will be the world capital of architecture.

IT’S ON. Software specialized in real-time remote monitoring and streaming on studio sets. They offer video assistance services, integrated solutions, a customer app, and international services.

 

Member companies within the Innovation Park (Congress Square):

Emogg (CS668). An application for streamers that allows them to identify and share their audience’s emotions live in a visual and simple way.

Into Reality (CS686). They feature an interactive and immersive web player where you can watch cultural or sporting events, allowing you to switch between cameras or interact.

Play Your Brand (CS684). They offer on-demand audiovisual production solutions that allow brands to generate quality content anywhere in the world in a sustainable, agile, and effective manner.

Royal Renders (CS666). They introduce an innovative AI-powered Metahuman, capable of interacting with users through highly realistic and adaptive conversations. Powered by Unreal Engine, the Metahuman delivers fluid, personalized dialogues using advanced language models like GPT and LLAMA. Designed to interact and empathize with humans, this AI learns from interactions with users, adjusting its responses to specific preferences, professions, and communication styles. Through reinforcement learning, it develops a unique personality, making conversations natural and deeply personal.

 

Member companies present at the Drone Arena:

Airmedia360. They offer drone services with a team of professionals with over 4,500 flight hours and over 3,000 national and international productions. They also have their own drone workshop, where their engineers tailor each solution to the client’s needs.

Flock Drone Art. Drone show producer. They perform Drone Light Shows with state-of-the-art drones equipped with powerful lights that allow you to enjoy a 360º light show with maximum safety and precision.

 

Partner companies participating in the ISE Open Innovation Challenge 2025: Layers of Reality, Gestmusic and 3Cat.

Catalonia, a Leader in Virtual Production

Catalonia is establishing itself as a leader in virtual production thanks to a strong commitment to technological innovation, technical and creative talent, and the development of cutting-edge infrastructures. The Catalan ecosystem stands out for its flexibility, offering studios of various sizes and specializations to meet the needs of all types of productions. Additionally, Catalonia boasts an extensive network of companies, suppliers, and educational institutions already working with these technologies, facilitating the attraction of both local and international productions.

In this context, the Catalan Audiovisual Cluster is launching Catalonia, Virtual Studio, a three-episode video podcast supported by ICEC (Catalan Institute of Cultural Enterprises) and in collaboration with ISE (Integrated Systems Europe). Its goal is to bring virtual production closer to the audiovisual sector and the general public while showcasing Catalonia’s leadership in this field. Through discussions with experts and industry professionals, the podcast explores the challenges and opportunities this technology offers companies, such as reducing production costs and time.

 

Episode 1

The first episode features the participation of Cristina Brandner, manager of Parc Audiovisual de Catalunya, Antoine Vaxelaire, co-founder and creative director of Plató Nou-Appia, and Demian Sabini, executive producer of virtual production at Grup Mediapro, and is moderated by Bibiana Ballbè, journalist and CEO of TheCreative. In this episode, a detailed overview of virtual studios in Catalonia is provided, including their basic operation and the benefits they bring to the sector.

 

Episode 2

This episode focuses on the professional profiles involved in virtual production and the training programs being developed around it in Catalonia.

It features Ivan Garriga from Pijama Studio, Miquel Garcia from Gestmusic, Irene Figueres from APPIA, and Floren Magrinyà from FX BCN Film School, moderated by Antoine Vaxelaire from Plató Nou-Appia. The episode also includes the participation of Mike Blackman, Managing Director of ISE.

 

Episode 3

This episode features leading professionals in LED virtual production from across the country: David Monguet, Virtual Production Supervisor; Tomás Ybarra, Director of Photography; and Sergio Ochoa, VFX Supervisor at Antaviana Films. They share the advantages of using LED virtual production through real-world case studies and reflect on the challenges and future of this technology. The episode is moderated by Antoine Vaxelaire from Plató Nou-Appia and includes the participation of Mike Blackman, Managing Director of ISE.

 

If you’d like to discover which companies are working with virtual production in Catalonia, check out the directories of the Catalan Audiovisual Cluster or the Catalunya Film Commission.

 

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The Catalan audiovisual industry leads the sector with the largest audiovisual cluster in Europe, now encompassing 204 companies

The Catalan Audiovisual Cluster has added around thirty new partners in the first half of the year, consolidating the entity as the most powerful in Europe in terms of the number of companies and institutions. With 204 Catalan member companies, the Catalan Audiovisual Cluster is ahead of reference clusters in the continent, such as those in Sweden, France, or Belgium. Among the new companies and entities associated are Rakuten, Sonar, CCCB, KPMG, Selecta Vision, Triodos Bank, Texas Cinemas, Sonilab, Algam Ibérica, and Blanco y Negro. The Cluster held today its General Assembly to review the year and present the new incorporations and their role in the audiovisual landscape.

The Catalan Audiovisual Cluster has become the reference agent of the Catalan audiovisual industry. The entity promotes internationalization strategies to position Catalan audiovisual on the European and global stage, while also encouraging foreign investment to strengthen the local ecosystem. The Cluster enhances connections and generates opportunities among industry companies through sessions on the latest technological trends and initiatives like Talent Week, which celebrates its 10th anniversary in 2024. The grouping acts as an active and relevant agent in major city events and initiatives, such as the ISE conference or the Tres Xemeneies project. Aiming to make Catalonia the audiovisual hub of Southern Europe, the Cluster plays a crucial role as an interlocutor with the Public Administration.

Miquel Rutllant, President of the Catalan Audiovisual Cluster: “In our journey as an audiovisual cluster, with the incorporation of top-level companies, we see that the Catalan audiovisual industry is increasingly powerful both nationally and internationally. This demonstrates that the audiovisual sector is strategic as an economic engine for the country. Audiovisual is entertainment and culture and intersects with other sectors. It is now also present in art centers, museums, and music festivals.”

 

The internationalization of Catalan audiovisual

In 2024, the Catalan Audiovisual Cluster, the local partner of ISE, the world’s largest audiovisual and systems integration trade show, has taken a step further to promote strategies for the internationalization of Catalan audiovisual.

This year, in collaboration with ACCIÓ, the entity organized a mission to the United States for partners to witness firsthand audiovisual trends and position Catalan audiovisual abroad. Hollywood studios and the NAB Show in Las Vegas opened their doors to members of the Catalan Audiovisual Cluster. Cluster partners visited leading sector companies such as Sony, Disney, and Universal, and stepped onto the famous virtual sets where productions like The Mandalorian, Barbie, and House of Dragons were filmed at Lux Machina’s facilities.

In Las Vegas, cluster representatives visited the Sphere and the NAB Show, the world’s largest convention dedicated to communication, entertainment, and broadcast industries.

Following this US mission, the cluster has met with Sony Pixomondo, specializing in virtual sets and interested in the Catalan audiovisual industry. After the success of this mission, the cluster plans another in the UK next April.

To strengthen the audiovisual ecosystem, the Cluster collaborates with the Department of Culture of the Generalitat and the Barcelona City Council and is part of the Catalonia Cluster of ACCIÓ (Department of Enterprise and Labor). Upcoming plans include contacts with key companies and agents in the United States and Europe to attract businesses and investments to our territory.

 

Boosting the Catalan audiovisual hub

The Catalan Audiovisual Cluster also aims to make Catalonia the audiovisual hub of Southern Europe. In this regard, the Catalunya Media City project is particularly relevant, putting Catalan audiovisual on the European map. In April, the Generalitat approved the budget for the first phase of the project. Miquel Rutllant: “We are proud to see the Tres Xemeneies project advance. This country project will help position our audiovisual industry internationally and will be a significant boost to innovation and talent. Clusters can be of great help in promoting actions that enhance this boost.”

Additionally, over the next two years, the Catalan Audiovisual Cluster will hold the presidency of the Spanish Network of Audiovisual Clusters (REDCAU), which acts as the national representative to institutions.

To generate opportunities, the Cluster organizes the Talent Week annually, now in its 10th edition. This Talent Week, held in November, connects emerging talent from universities with the industry to innovate and find new formats. During these days, the cluster organizes networking dynamics, expert sessions, and activities designed to facilitate contact between audiovisual sector companies and young talents seeking job opportunities. Additionally, students pitch their projects to leading companies. Over these ten years, more than 400 students from 36 Catalan, Spanish, and European universities have participated in these pitching sessions.

 

About the Catalan Audiovisual Cluster

The Catalan Audiovisual Cluster is the entity that brings together 204 of the leading companies and institutions of the Catalan audiovisual industry. These companies belong to 12 segments of the industry: production, production services, post-production, studios and audiovisual and technological parks, distribution and exhibition, television and radio and podcast, immersive experiences (VR, XR, AR, metaverse and mapping), technology, communication and advertising, video games, training, and events and integrated systems. The Cluster works to place Catalan companies at the center of economic and cultural development. Its mission is to act as a unifying and dynamic element to position the industry at the center of the country’s cultural strategy.

The member companies and the Catalan AV Cluster present at the ISE 2024 Fair

The largest audiovisual fair in the world is celebrating its twentieth anniversary in this edition that will take place from January 30 to February 2 at Fira Barcelona Gran Via. The Catalan Audiovisual Cluster has collaborated with ISE since 2019, when the fair moved to Barcelona from Amsterdam. The Cluster acts as a connecting agent of the fair with the Catalan industry and institutions.

This year, the Catalan Audiovisual Cluster is present at the fair within the framework of the Catalonia Pavilion of the Catalan Government (CS100 – Congress Square) and at the stand shared with the Barcelona City Council (CS224 – Congress Square).

 

Some member companies of the Cluster present unique audiovisual experiences and solutions, such as:

Sono (4D330 – Hall 4): based in Barcelona, Sono is the leading company in audiovisual services, with comprehensive solutions for events, integration and museum projects, stages and permanent audiovisual installations. At the 2024 edition of ISE, Sono presents the star installation of the fair’s twentieth anniversary: the largest invisible LED screen in Europe. With 193 square meters, this screen will be located at the South Access of Fira de Barcelona Gran Vía and will become a permanent installation. Among others, the screen will broadcast the show Bee Barcelona, by digital artist Jeroen van der Most. It will be on Wednesday, January 31 at 12:30 and 7:00 p.m. at the South entrance of the Fira.

Epson (3J100 – Hall 3): the world’s largest manufacturer of projectors will present an immersive projection developed from the company’s latest technology. In the projection, a huge umbrella unfolds to give rise to a multicolored waterfall, which is intended to recall some of the most iconic festivities in the world (the Gràcia festivities in Barcelona; the Chinese New Year; the Japanese festivals Tango No Sekku, Kodomo – no-hi (Children’s Day) and Cherry Blossom; the Portuguese AgitÁgueda Art festival; the Busan fireworks festival; or the Thai Yi Peng & Loy Krathong festival). In addition, Epson will show how it uses its technology to drive the full transformative potential of projection in education, retail or corporate environments.

Eyesberg (CS100 – Catalonia Pavilion): multimedia art studio based in Barcelona specialized in transforming environments into interactive and immersive works of art. They present 1.5 grados, an adaptation of an immersive experience that wants to make us reflect on climate change and the importance of glaciers, on which the stability that life on Earth requires depends. Eyesberg has collaborated with La Fura dels Baus on several occasions as well as with the Gran Teatre del Liceu in the production Turandot.

Panasonic (3J500 – Hall 3): Panasonic Connect Europe is a division of the Panasonic Group focused on business-to-business (B2B) business transactions. They invite visitors to travel through the cosmos in an immersive experience with 4K content, where they can explore galaxies thanks to their projectors and an interactive globe. Additionally, Panasonic will introduce an immersive meeting room with projection to drive collaboration, training and learning in business and higher education.

Lang (3H500 – Hall 3): Lang Iberia is a German-Spanish distributor of technology for visual presentations. They showcase a wide range of new and innovative products, including displays, innovative applications in image processing as well as developments in the field of drones. In the Drone Arena (hall 6), attendees will be able to have a hands-on experience flying a drone.

INFiLED (3C100 – Hall 3): the global LED screen manufacturer celebrates its 15th anniversary this year and in Barcelona it will do so on January 31 and February 1 at 7 p.m. at the INFiLED Barcelona Experience Center (Avenida Diagonal 361, Local 2). At ISE, the company also offers the possibility of experiencing the latest innovations in LED screen technology. This includes demonstrations of INFiLED’s product portfolio, which includes the latest products as well as Infinite Colors and CBSF Technology to deliver unparalleled visual experiences.


Partner companies with their own booth:

d&b audiotechnik (7E150 – Hall 7 and Audio Demo Rooms E7 – Hall 8): present a range of new generation audio solutions, all under the banner of the MILAN standard. These new products demonstrate d&b’s dedication to driving the industry forward with future-proof technology. Additionally, in the Audio Demo Room E7 in Hall 8, visitors can hear from industry experts how they are innovating and exploring the power of sound in different types of projects and in a wide range of sectors.

Espronceda (4D200 – Hall 4): present IMMENSIVA, an international platform for artists and creatives working with advanced technologies such as VR, AR, AI, sensors and many others.

Watchity & Ebantic (4H820 – Hall 4): Watchity presents its video engagement platform, with more functionalities and features aimed at professional audiovisual communication of companies and entities. Ebantic presents the new functionalities that the programs that make up the DAM4cloud Suite incorporate. With special attention to Newsportal, a web portal, designed specifically for media and companies that need to publish news and events dynamically.

 

Partner companies at the Barcelona City Council booth (CS224 – Congress Square):

blit-studio: They present the creation of 3D content for outdoor screens, “Naked eye 3D advertisements” and how anamorphic 3D advertising works.

LOWKEYMOVES: present their new technological solution, the ‘AI Digital Avatars’, digital humans connected to a conversational AI capable of interacting with users through voice in real time, solving their needs efficiently thanks to the power of Artificial Intelligence.

OnInOff: Onionlab presents OnInOff, a powerful and scalable solution for designing interactivity in spaces. It simplifies capturing objects and people in multi-camera setups, allowing you to focus on creativity across various software platforms.


Partner companies at the Catalonia Pavilion (CS100 – Congress Square):

Blackfish: Specialized in innovative technical solutions, Blackfish offers a complete range of services that range from productions and streaming to the assembly and management of LED screens, mappings, projections and integration of extended and augmented reality.

Computer Vision Center: They present their projects and research capabilities in computer vision applied to the audiovisual industry.

EGM Studio: company that creates visual content for large formats. You can see how 3D Generation, 2D/3D Animation, Audiovisual Production and Post-Production and Augmented Reality work.

Eurecat: they work on technologies such as the application of sensors to improve the sustainability and conservation of structures, artificial intelligence and robotics.

Fluendo: they present their latest developments, among which the consulting services and the Fluendo Lab stand out, where their R&D&i projects are developed. They will present innovative solutions based on video processing, interactive content creation and audio enhancement, using AI-based computer vision, next-generation codecs and multimedia frameworks for edge devices.

NRDmultimedia: present Vector3 solutions, NRD’s brand of solutions for television and media automation. Automated solutions for content production, ingestion and multi-channel playout stand out.

WindowSight: they present the solution to integrate their platform into different signage software and have an installation in the Catering Area of Hall 6 with several screens.

 

What’s new? Trends and news from Cluster members at ISE 2024

As part of the Catalan Audiovisual Cluster program at the ISE 2024 fair, on Wednesday January 31 at 3:30 p.m., will take place the activity “What’s new? Trends and news ISE 2024“, where ten partner companies will explain the solutions they present during the fair.

A preview of what they will present:

 

blit-studio: Marc Colomines (Creative Director) will present how anamorphic 3D advertising works. It will explain how audiovisual technique has transformed conventional on-screen advertising into transmedia campaigns.

Ebantic: Carles Rams (CEO) will explain how the digital presence of content is increasingly important for any company. Aware of this, Ebantic makes available to the market a comprehensive solution that allows you to centralize and act as a node for all online communication.

EGM Studio: Marc Virgili (Project Manager) will explain how they work on creating content for Automotive and Jewelry: 3D OOH, AR and XXSS.

Eurecat: Mònica Andreu (Head of Cultural and Creative Industries Market) will present how they work on technologies such as the application of sensors to improve the sustainability and conservation of structures, artificial intelligence and robotics. How are major application trends in the audiovisual sector and its ecosystem.

Eyesberg: José Vaaliña (Visual Artist & Director) will explain how AI and real-time content generation revolutionizes the creation process of this multimedia art studio.

LOWKEYMOVES: Sebastián Soriano (Co-Founder, Creative & Music Consultant), will present this creative studio that connects brands with audiences through music, culture and technology. At ISE 2024, they present their new technological solution, the ‘AI Digital Avatars’, digital humans connected to a conversational AI capable of interacting with users through voice in real time, solving their needs efficiently thanks to the power of Artificial Intelligence.

NRDmultimedia: Roman Ceano (International Business Development Manager) will talk about linear TV channels, their monetization and the new paradigm they represent. Connected television extraordinarily expands the monetization opportunities for traditional (“linear”) television, but poses disruptive challenges that force a paradigm shift.

OnionlabAleix Fernandez (Co-Fundador & CEO) will present OnInOff, a powerful and scalable solution for designing interactivity in spaces. OnInOff simplifies capturing objects and people in multi-camera setups, allowing you to focus on creativity across multiple software platforms.

Terres: Santi Valldepérez (CEO) will present the Terres Festival and the Terres CHECK-IN 2024. They are two unique platforms to give visibility to tourist audiovisual communication.

Watchity: Albert Rodés (CEO) will present the new Video Engagement Platform. It is a comprehensive solution for the management, production, distribution and dynamization of online events and audiovisual content focused on maximizing audience engagement and promoting communication to companies, brands and public entities.

WindowSight: Pol Rosset (CEO) will present the advances that the company has made during the last year, the new integration with a new International Signage Partner and the new version of the TV application and its impact.

We promote the internationalization of companies at the Creativity Meets Clusters

Cluster members Blit, Eurecat, Espronceda and Lowkeymoves participated in Creativity Meets Clusters, an international matchmaking event in the field of creative industries held in Bari (Italy) between November 28 and 29. The Catalan Audiovisual Cluster, as well as the four partner companies, were invited by Distretto Puglia Creativa, a collaborating cluster in the Puglia region and organizer of the event. More than 100 companies from the audiovisual, technology, video games, performing arts, music and design sectors participated in this, accompanied by their respective reference clusters from 13 countries: Albania, Belgium, Bulgaria, Colombia, Slovenia, Estonia, Finland, Greece, Hungary, Italy, Portugal, South Africa and Spain.

Each of the participating companies was able to enjoy twenty b2b meetings with the aim of exploring synergies and new business opportunities at an international level. The activity is part of the cluster’s strategic line for the internationalization of Catalan audiovisual companies, and also has an impact on revitalization through cross-sector collaboration with other creative industries. Eurecat, Blit, Lowkeymoves and Espronceda stand out precisely for a transversal use of digital technologies in this area.

The agenda of activities was completed with four round tables for the exchange of good practices in the fields of internationalization, innovation, social transformation and talent. In these, the need to develop common strategies in the face of challenges that affect the entire sector was confirmed, promoting the competitiveness of companies through international cooperation. Creativity Meets Clusters has therefore been a starting point for what we hope will become an increasingly extensive international network of clusters.

 

Blit is a creative studio for brands, events, music and art, spanning from visual design to immersive experiences.

Eurecat is an industrial R&D technology center, specializing in strategies for innovation and economic growth in the cultural and creative industries.

Espronceda is an art and culture center that promotes residency and artistic research programs in the fields of new media and technology, science and visual art.

Lowkeymoves is a creative agency and innovation studio that works at the intersection between music, culture, technology and brands.

The 9th Talent Week hosts the presentation of the 3Cat platform to the audiovisual industry

The Audiovisual Talent Week, a unique initiative in Europe promoted by the Catalan Audiovisual Cluster with the aim of connecting emerging talent from universities with industry to innovate and find new formats, celebrated its ninth edition from November 13 to 17 at the Disseny Hub Barcelona.

This year’s central events were the presentation of the 3Cat platform to industry and the University-Industry Audiovisual Pitch, which promotes university talent. For five days, networking dynamics, sessions with experts and activities designed to facilitate contact between the audiovisual sector and new talent were offered.

The Corporació Catalana de Mitjans Audiovisuals (Catalan Audiovisual Media Corporation) presented its new content platform 3Cat, which has already registered half a million users in two weeks. According to those in charge, seven million reproductions have been counted, 20% of which are children’s content.

Lluís Garriga, director of 3Cat, expressed that they are very satisfied with the results and announced that a new expansion of the platform is being prepared. Right now, the platform contains all the programming of TV3, Catalunya Ràdio and SX3, as well as exclusive content.

Cristina Villà, director of Innovation, Research and Digital Strategy at 3Cat, explained that this project is the great gateway to content in Catalan and that it makes it possible to highlight the wealth generated so far. He also highlighted sustainability, diversification, the need to speed up production and the incorporation of video games on the platform as future challenges.

The presentation was accompanied by the round table “Impact of OTTs in the audiovisual industry of the territories where they operate” moderated by the journalist Toni Cruanyes in which Jordi Ferrerons, head of the 3Cat platform, participated, together with public television stations of the Basque Country, Flanders , Finland and Wallonia.

The other central event of the Talent Week was the University-Industry Audiovisual Pitch, a pioneering initiative in Europe that helps bring innovative university talent projects to life. During three days, 56 young professionals presented 38 projects in the categories of Fiction, Non-Fiction, TV Formats, Creative Digital Content, Video Games and New Technologies and Immersive Experiences. They did it in front of companies and audiovisual producers with the aim of capturing their interest and help to be able to move them forward.

In addition to reference Catalan companies and producers such as Diagonal TV, Lastor Media, Minoria Absoluta, DeAPlaneta, Veranda, Brutal Media, Lavinia, Mediacrest or Filmin, the Audiovisual Pitch had a dozen international companies that evaluated the projects of university talent such as 4Film (Croatia), Noodles Production (France) or Razor Film (Germany).

35 Catalan, Spanish and European university centers participated in the University-Indústria Audiovisual Pitching call, where the participation of centers such as London Film School (United Kingdom), Civica Scuola di Cinema Luchino Visconti (Italy) or UNACT (Romania) stands out. a fact that consolidates it as a global platform to promote audiovisual talent.

The Audiovisual Talent Week hosted other activities such as the Coproduction Meetings (international co-production meetings), the presentation of the Talent Pact project with the participation of the production company CANADA, the Meet the Experts with professional screenwriters and the New Professionals Market. The live recording of Radio Primavera Sound’s Gent de Merda podcast and Eufòria‘s Case Study, the media talent show of 3Cat and Veranda also took place.

The 10th edition of Zoom Brands on AI applied to brand communication ends

The tenth edition of Zoom Brands, the annual event organized by the Catalan Audiovisual Cluster, was held yesterday at Foment del Treball, putting artificial intelligence as a key tool for brands at the center of the debate. The latest AI trends and solutions for this sector were unveiled and how brands relate to this accelerated automation tool was discussed.

In the session David Lahoz, Product Strategist at TAPPX, showed a battery of AI solutions that brands are already using. Among them is virtual product placement, which allows you to add, update and customize, according to the type of audience, the products that appear in series and films. Or, the automated editing of videos that illustrate digital media news.

After that, the round table debate moderated by the journalist and CEO of TheCreative Bibiana Ballbè took place with Albert Giménez, Business Development Manager of Wildbytes; Josep M. Ganyet, CEO of Mortensen and Pompeu Fabra University professor; and Ramon Arteman, Director of Metropolitana.

Albert Giménez, from the experiential innovation agency Wildbytes, explained how through these technologies brands reach the user in innovative ways with a hyper-personalized message, fostering a more fluid relationship with audiences. Among them he showed a campaign for New Balance where, through computer vision, unusual clothing patterns were detected in Callao Square in Madrid to be able to make personalized product recommendations. This same technology was also applied in retail stores directly.

Ramon Arteman of Metropolitana, known for campaigns where, through the deepfake technique, they revive characters such as Lola Flores for Cruzampo, the comedian Cantinflas for Soriana food chain or Dalí for the Reina Sofía Foundation; he stressed that one of the biggest challenges is to make artificial creations not look too perfect and reflect human errors to be perceived as real. He also emphasized that brands often disclose as part of the campaign that they have used AI techniques so that the public does not have the perception that it is a hoax.

Finally, Josep Maria Ganyet provided the counterpoint as an expert in artificial intelligence, explaining that AI is not an unattended process that works alone, the objectives and the validation of its results always go through the human hand. He also emphasized that the most repetitive jobs will be replaced by machines, but those that require reflection, judgment, improvisation… will remain in the hands of humans.

They all agreed to emphasize that the most important thing is that the AIs that are being used in brand communication still have a long way to go, but the evolution is being exponential and it is impossible to know how far it will go. The big question will be who and how these tools are controlled.

The Catalan Audiovisual Cluster presents the AV’s trends in the Switch Report: L’audiovisual augmentat

On April 25, the Catalan Audiovisual Cluster presented the Switch Report: L’audiovisual augmentat. The event took place on the Communication Campus of Pompeu Fabra University in collaboration with the Futurs de la Comunicació Chair.

Born from the Switch newsletter, a bimonthly publication launched in November 2021, the Switch Report: L’audiovisual augmentat analyzes the main trends that are shaping the future of the audiovisual sector and divides them into three key concepts: artificial intelligence (AI), immersive audiovisual and Web3.

The presentation was started by its editor, Joan Rosés, who explained the structure and content of the report showing some of the examples cited within: it includes more than 300 companies, success stories and local and international experiences and provides an instant vision of the moment in the audiovisual sector.

The event continued with a round table on AI and creativity moderated by Joan Rosés, with the participation of Ramon López de Mántaras (CSIC Research Professor at the Artificial Intelligence Research Institute (IIIA)), Karina Gibert (director of the Intelligent Research Center Data Science & Artificial Intelligence (IDEAI-UPC)), Lluís Nacenta (curator of the exhibition on Artificial Intelligence that the CCCB is preparing in October 2023) and Anna Giralt Gris (co-director of the Fest at+RAIN Film Festival and co-founder of the research laboratory applied and cinematographic creation Artefacto).

In the debate, Ramon López de Mántaras criticized the reckless release of the AI and pointed out that it has limitations because it has no real understanding of what it is doing and none is capable of breaking rules, at the moment they only reproduce patterns. Karina Gibert argued that Catalonia is in a position to be an AI hub in southern Europe and a pioneer in ethics and AI. From the point of view of the creative sector, Lluís Nacenta spoke about the challenges he is encountering in the process of holding an exhibition on AI, how to know what determines the authorship of a piece, and its relationship with creativity and the different artistic channels. And Anna Giralt Gris exposed her willingness to ask questions about AI, a point at which + RAIN, the first European festival of films generated with AI, is situated.

In conclusion, the speakers expressed that the audiovisual sector must be aware of the responsibility that this frenetic growth entails and its consequences. In this sense, the Switch Report: L’audiovisual augmentat is a valuable tool that allows us to keep up to date with the new realities of the sector.

13 Cluster members incorporate Shared Value into their business models

Last February 22, the Catalan Audiovisual Cluster hosted the last workshop of the training program in Shared Value that has been developed since last October.

Shared Value is a concept that refers to the intersection of practices that bring economic value and at the same time social value to a company. Thanks to the support of ACCIÓ and the mediation of the consultancy R4S (Roots For Sustainability) it was possible to carry out this pilot program which has reflected on how to integrate the Shared Value in companies as a strategy in favor of the generation of new business opportunities.

One aspect of the program has been to reflect together as a sector on how audiovisual can be a purposeful business area and how Shared Value can be incorporated as a mode of business management. In the case of the audiovisual sector, for example, we talk about the environmental impact generated by filming and the participation of dissident groups both in the artistic and production teams and their representation within the content that is created.

A second aspect of the program has been to accompany the companies that wanted to start the process of completing the BCorp tools, a standard that allows each organization to make a diagnosis of its situation in the application of Shared Value in its day-to-day life and which serves as a guideline for how to continue improving and working.

13 partner companies have completed the BCorp tools in a sufficient percentage to be considered “finishers” of the project and have been able to start a transformation process from different perspectives. They are 023, Metropolitana, Broadcaster, the Corporació Catalana de Mitjans Audiovisuals (CCMA), ITES, ADN, Benecé Produccions, SONO, Lavinia, Minoria Absoluta, NRDmultimedia, Sabatellini & Associats and the Parc Audiovisual de Catalunya.

The program has also resulted in 9 collaborative initiatives so that the sector as a whole, with the potential leadership of the Cluster, continues to work on creating business opportunities with shared value.

Sensitive to the need to generate contexts for an audiovisual business that is more attentive to ethics and sustainability, the Audiovisual Cluster already dedicated in 2021 an edition of its already traditional advertising trends event Zoom Marques to Branded Content with a purpose. Greenshooting and sustainability in film and television filming were also the topics that kicked off the last edition of the Audiovisual Talent Week in November 2022.